﻿using UnityEngine;
using System.Collections;

public enum Step {step01,step02,step03,step04,step05,step06,step07,step08,step09,step10
                  , step11, step12, step13, step14, step15, step16, step17, step18,step19,
                    step20,step21,step22,step23,step24,step25,step26
}
